Both double and triple integrals have various applications, especially in physics.
Quantity Functions
Integrals can be used with any 2D or 3D function that returns a quantity at a given location, or .
For an object, , the total quantity is given by:
(The choice depends if we are looking at the object in 2D or 3D)
This quantity can be (but is not limited to):
Center of Mass
In a rigidbody, the center of mass is a point where it can be supported such that it does not experience any unbalanced torque that could cause it to rotate. That is, the center of mass is a point where the rigidbody can be supported ‘perfectly’.
%%🖋 Edit in Excalidraw, and the dark exported image%%
2D Center Of Mass
For a 2D rigidbody, the location of the center of mass is given by the double integrals:
where gives the mass at a point
Note, in the trivial case where the mass is uniform at all points ( everywhere) , we have:
#todo Connection to the expected value for probability.
3D Center Of Mass
The 3D center of mass is analogous to the 2D case, now with an extra dimension:
where returns the mass of the object at a point . In the trivial case it reduces to:
Moments of Inertia
The moment of inertia of a rigidbody is the resistance of the body when being rotated around a given axis. Like how mass is the resistance of an object to linear acceleration, inertia is an object’s resistance to angular acceleration.
Let be the moment of inertia of a solid body around the -axis. Higher values of imply it is harder to rotated the body around the -axis.
If returns the mass of an object at a given point , then the moment of inertia is given by:
The reason has a term can roughly be explained: